Hello, fellow gamers!
Welcome to our in-depth guide to Shuffle Tussle – the ultimate card game for strategic battle enthusiasts. Created by the young prodigy, Ian, this game is all about quick thinking, cunning tactics, and having a blast while doing it!
Before we jump into the rules, we have some exciting news. Shuffle Tussle is gearing up for a Kickstarter campaign! If you want to support the game and get a copy for yourself, head over to our pre-launch page here and click on the ‘Notify me on launch’ button. By doing so, you’ll be the first to know when our campaign goes live. Your support means the world to us!
Now, back to the game. In this post, we’ll cover everything you need to know about the rules of Shuffle Tussle. Whether you’re a seasoned card game veteran or a newbie looking for your next gaming obsession, we’ve got you covered. Ready to immerse yourself in the thrilling world of Shuffle Tussle? Let’s dive in!
Shuffle Tussle® is a card game of quick and engaging strategic battles
Game Components
•Deck: The deck contains 55 cards, including offensive and defensive cards.
•Offensive Cards: Attack, Mega Attack, Reveal, Swap, Steal, and Limit.
•Defensive Cards: Shield, Mega Shield, Deflect, Capture, Block, and Disrupt.

Objective
•Be the last player standing after eliminating all other players. Victory goes to the cunning strategist who outmaneuvers their opponents.
Card Game Setup
•Players: 2 to 6 players.
•Card Distribution: Deal 7 cards to each player. Place the remaining cards face-down to form the drawing pile.
•Starting Player: Determine who starts the game. Take turns counterclockwise.
Gameplay
•The Attacker: The player with the turn is referred to as the “Attacker.” Only the Attacker has the power to initiate battles.
•Battles: The Attacker can choose to initiate battles against any opponent. Battles must start with an offensive card. If the Attacker decides not to battle during their turn, they can draw a card from the pile and end their turn instead.
•Battle Resolution: The opponent can respond to the Attacker’s card by playing any legal card. The battle continues with defensive card interactions between the Attacker and their opponent until the offensive card is nullified or its effect takes place.
•Card Effects: Follow the instructions written on each card to understand their specific effects and the legal ways they can be used.
•Deflecting an Offensive Card: If a player plays a Deflect card to redirect an offensive card onto another player, the new targeted player can play a defensive card in response.
•Multiple Battles: The Attacker can initiate multiple battles during their turn, targeting different opponents.
•Defending and Elimination: Players can only be eliminated if they are unable to defend themselves against an ‘Attack’ or ‘Mega Attack’ card. Elimination does not occur if a player runs out of cards.
•Ending the Turn: At the end of their turn, the Attacker must draw a card from the pile. If the pile runs out of cards, all previously used cards are reshuffled to create a new pile.
•Eliminating the Attacker: If an opponent Deflects an Attack or a Mega Attack back to the Attacker, the Attacker may be eliminated in their own turn if they are unable to defend themselves against the redirected card.
•Inheriting Cards from Eliminated Players: When a player is eliminated, the player who played the last card against them inherits all the unused cards in their hand, regardless of whether that player was the Attacker or not.
Messy and Complex Battles
•Battles can become intricate and involve multiple card interactions, leading to challenging and dynamic situations.
For instance, the Attacker plays an Attack card, and the opponent counters with a Capture card. The Attacker then Captures the opponent’s Capture card and proceeds with their initial attack. However, the opponent Blocks the Attacker’s Capture card, allowing the opponents’ Capture card to still take effect.
In instances where there is confusion or disagreement regarding the sequence of card plays or their effects, it is essential for players to communicate and collaborate to reach a consensus on what has transpired.
The Disrupt Card
The Disrupt card is a unique card that can be played at any time, even outside of your turn, to interrupt the normal flow of gameplay. It allows you to disrupt or interfere with other players’ actions or strategies.·
This card is immune to all other cards, making it an unstoppable force.
Use it strategically to surprise your opponents and seize control of the game.
Kickstarter Campaign
And there you have it! These are the basic rules for playing Shuffle Tussle. As you can see, this game packs a punch of strategic fun, quick battles, and unexpected twists that can change the tide of a match in an instant.
Remember, the true mastery of Shuffle Tussle comes with practice and understanding how to use your cards effectively. So, get ready to shuffle, tussle, and have an unforgettable gaming experience!
Now, if you’re as excited about Shuffle Tussle as we are, we have an important invitation for you. Our Kickstarter campaign is about to go live, and we want you to be a part of it. Visit our pre-launch page here and sign up to be notified on launch. Your support can help bring this game to more people and create more thrilling gaming experiences for everyone.
Thank you for taking the time to learn about Shuffle Tussle, and we can’t wait to see you on the battlefield!
In Shuffle Tussle® card game, strategy is key. Seize control, outsmart your opponents, and become the last player standing. Enjoy the exciting battles and may the best strategist win!

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